Homebrew Spell Point Rules

Spell Points Reference Sheet PDF

Spell Point Casting Cost

Level Cost
1 2
2 3
3 5
4 6
5 7
6 9
7 10
8 11
9 13

Spell Points Gained by Level (Full Caster)

Level Points Max Slot
1 4 1st
2 6 1st
3 14 2nd
4 17 2nd
5 27 3rd
6 32 3rd
7 38 4th
8 44 4th
9 57 5th
10 64 5th
11 73 6th
13 83 7th
15 94 8th
17 107 9th
18 114 9th
19 123 9th
20 133 9th

Spell Points by Level (Half Caster)

Level Points Max Slot
2 4 1st
3 6 1st
5 14 2nd
7 17 2nd
9 27 3rd
11 32 3rd
13 38 4th
15 44 4th
17 57 5th
19 64 5th

Spell Points by Level (Third Caster)

Level Points Max Slot
3 4 1st
4 6 1st
7 14 2nd
10 17 2nd
13 27 3rd
16 32 3rd
19 38 4th



Arcane Recovery and Natural Recovery

Instead of recovering levels of spell slots, you regain a number of spell points equal to your level in the relevant class (minimum of 2).

Expert Divination

When you cast a divination spell of 2nd level or higher using a spell slot you regain a number of spell points equal to the cost of a spell slot one level lower than the slot used to cast the spell, up to a maximum of 7 points.

Font of Magic

When creating a spell slot using Font of Magic the slot created then turns into a number of spell points based on the level of the spell slot. Alternatively sorcery points can be converted into spell points directly, with 1 sorcery point converting to 1 spell point. Up to 7 sorcery points can be converted at a time in this manner.


When converting a spell slot to sorcery points, a spell slot is created using spell points, as shown in the table above, and the spell slot is converted into a number of sorcery points equal to the level of the spell slot.

Pact Magic and Mystic Arcanum

Pact Magic and Mystic Arcanum are unchanged by spell points.

High Magic Epic Boon

You gain an additional 13 spell points and can create a second 9th-level spell slot between long rests.

Pearl of Power Magic Item

You regain spell points equal to the cost of the highest level spell slot you can create, up to a maximum of 3rd level.


(Homebrew) Casting Multiple 6th Level or Higher Spells

By the DMG you can only cast a 6th level or higher spell once per day using this spell casting method. The rule instead is you may cast any spell of 6th level or higher multiple times. Each time you cast the spell the amount of time greater than the normal amount of slots you would normally allow for you double the total amount of spell points it would cost you. This cost increases exponentially for all spells cast beyond their normal spell slot limitations.